Recent Changes

Tuesday, May 8

  1. page Visual acuity edited ... Of a healthy, emmetropic eye (or ametropic eye with correction). | 6/5 - 6/4 | 20/16.6 - 20/1…
    ...
    Of a healthy, emmetropic eye (or ametropic eye with correction).
    | 6/5 - 6/4 | 20/16.6 - 20/13.3 | 0.6 arcminute gap | 2 arcminutes per line pair | ? cycles per degree |
    From Foveated 3D Graphics :
    A figure of 48 cycles per degree (20/12.5) is a good estimate of average foveal acuity for adults below 50 years of age [Colenbrander 2001].

    Maximal visual acuity
    Visual Acuity and Reaction Time in Navy Fighter Pilots (1986) :
    ...
    Perifovea
    Periphery (includes blind spot)
    Eccentricity
    From The Nervous System In Action - Chapter 7 (1978 reference) :
    {http://michaeldmann.net/pix_7/blndspot.gif}
    Same reference on Wikipedia - Fovea centralis
    From Ocular Examination (2015) :
    {https://clinicalgate.com/wp-content/uploads/2015/03/B9780323036566500068_f01-02-97803230365661.jpg}
    From Visual Acuity by Michael Kalloniatis and Charles Luu :
    {http://webvision.med.utah.edu/imageswv/KallSpat19.jpg}
    {http://webvision.med.utah.edu/imageswv/KallSpat20.jpg}
    [[iovs.arvojournals.org/pdfaccess.ashx?url=/data/journals/iovs/933063/528.pdf|Optical and neural resolution in peripheral vision]] - Lars Frisen and Anders Glansholm (1975)

    (view changes)
    6:16 am

Friday, March 16

  1. page Virtual Reality in Movies edited ... 1983 {http://vrwiki.wikispaces.com/i/c.gif} {https://upload.wikimedia.org/wikipedia/en/f/f9…
    ...
    1983
    {http://vrwiki.wikispaces.com/i/c.gif} {https://upload.wikimedia.org/wikipedia/en/f/f9/Brainstorm_Movie_Poster.jpg}
    TronBrainstorm
    September
    1990
    (view changes)
    10:43 am

Thursday, March 15

  1. page Light field rendering edited ... Articles Exclusive: OTOY Shows Us Live-captured Light Fields in the HTC Vive at Road To VR -…
    ...
    Articles
    Exclusive: OTOY Shows Us Live-captured Light Fields in the HTC Vive at Road To VR - Oct 20, 2015
    Experimenting with Light Fields at Google Blog - March 14, 2018
    Threads
    https://www.reddit.com/r/oculus/comments/3p39cs/active_guidance_for_lightfield_photography_on/
    (view changes)
    5:00 pm
  2. page Light field cameras edited ... http://lightfield-forum.com/2014/04/fraunhofer-iis-demonstrates-light-field-array-camera-at-na…
    ...
    http://lightfield-forum.com/2014/04/fraunhofer-iis-demonstrates-light-field-array-camera-at-nab-2014/
    {http://www.tvtechnology.com/portals/0/TVT_201611_Final-72.jpg}
    == GoogleGoogle
    Experimenting with Light Fields
    {https://storage.googleapis.com/gweb-uniblog-publish-prod/images/IMG_0804.max-1000x1000.jpg}
    (view changes)
    4:58 pm
  3. page Light field cameras edited ... http://lightfield-forum.com/2014/04/fraunhofer-iis-demonstrates-light-field-array-camera-at-na…
    ...
    http://lightfield-forum.com/2014/04/fraunhofer-iis-demonstrates-light-field-array-camera-at-nab-2014/
    {http://www.tvtechnology.com/portals/0/TVT_201611_Final-72.jpg}
    == Google
    Experimenting with Light Fields
    {https://storage.googleapis.com/gweb-uniblog-publish-prod/images/IMG_0804.max-1000x1000.jpg}

    (view changes)
    4:57 pm

Monday, February 5

  1. page Virtual retinal display edited ... invented at the HIT Lab in 1991 <ref required> 1992 Virtual Patent : Virtual retin…
    ...
    invented at the HIT Lab in 1991 <ref required>
    1992
    VirtualPatent : Virtual retinal display (patent) (Thomas A.
    ...
    University of Washington Washington)
    1993
    Not virtual retinal displays
    (view changes)
    5:54 pm
  2. page Virtual retinal display edited ... Kazuo Yoshinaka - Nippon Electric Co. 1991 invented at the HIT Lab in 1991 <ref require…
    ...
    Kazuo Yoshinaka - Nippon Electric Co.
    1991
    invented at the HIT Lab in 1991 <ref required>
    1992
    Virtual retinal display (patent) (Thomas A. Furness, III & Joel S. Kollin - University of Washington

    1993
    Not virtual retinal displays
    (view changes)
    5:49 pm
  3. page Virtual retinal display edited {http://www.hitl.washington.edu/projects/vrd/howitworks.gif} 1986 Invention of the virtual …

    {http://www.hitl.washington.edu/projects/vrd/howitworks.gif}
    1986
    Invention of the virtual retinal display (VRD)
    ...
    https://www.slideshare.net/asertseminar/virtual-retinal-display-vrd
    http://www.edutalks.org/downloads/VIRTUAL%20RETINAL%20DISPLAY.pdf
    How the VRD Works
    (view changes)
    5:40 pm

Thursday, February 1

  1. page Optimization edited ... https://www.reddit.com/r/oculus/comments/3ys93t/standard_stereo_rendering_vs_instanced_stereo/…
    ...
    https://www.reddit.com/r/oculus/comments/3ys93t/standard_stereo_rendering_vs_instanced_stereo/
    https://www.unrealengine.com/blog/unreal-engine-4-11-released : about a 14% improvement on CPU time, and about a 7% improvement on the GPU
    https://blogs.unity3d.com/2017/11/21/how-to-maximize-ar-and-vr-performance-with-advanced-stereo-rendering/
    Hidden and Visible Mesh optimization
    https://www.unrealengine.com/blog/unreal-engine-4-10-released
    (view changes)
    3:40 pm

Sunday, January 7

  1. page Virtual Reality in Movies edited ... {http://vrwiki.wikispaces.com/i/c.gif} {https://upload.wikimedia.org/wikipedia/en/5/59/The_Z…
    ...
    {http://vrwiki.wikispaces.com/i/c.gif} {https://upload.wikimedia.org/wikipedia/en/5/59/The_Zero_Theorem_poster.jpg}
    The Zero Theorem
    March
    2018
    {http://vrwiki.wikispaces.com/i/c.gif} {https://upload.wikimedia.org/wikipedia/en/7/74/Ready_Player_One_%28film%29.png}
    Ready Player One

    (view changes)
    12:54 pm

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