Wander is a non-combat, non-competitive, collaborative multiplayer game that focuses on exploration and beauty.
external image Wander%252520Desura%252520Large%252520Banner.png
Developer
Wander
Engine
Unity
Platforms
DK1 MS Windows OS X Linux
Oculus Rift MS Windows OS X Linux
Peripherals
Keyboard & mouse
Razer Hydra
Release date
TBA
September 15, 2013 (demo)
Version
Beta 6
Genre
Adventure Fantasy
Mode
Single-player, multiplayer

Gameplay


Goal

Wander is a collaborative, no-combat, non-competitive exploration/VR game where you can morph between different forms and creatures and experience how that changes the way you interact with the world.

Controls


Development

Support for the Oculus Rift was announced on April, 16 2013 on Steam [1] after the IndieGoGo campaign raised enough money for them to buy an Oculus Rift.

Media



In the media


Articles

Oculus Rift Game ‘Wander’ Coming to PAX Aus at Capsule Computers - July 12, 2013
We Wander with the Oculus Rift at PAX Aus at Capsule Computers - July 24, 2013
PAX Prime 2013: Exploring Wander with creator Loki Davison at Massively by Joystiq - September 1, 2013

Interviews

PAX Australia Interview: Loki Davison at Black Panel - July 19, 2013

Awards


Relevant forum threads

Contact info, Report guide, FAQ for testers at IndieDB
Oculus Rift Game ‘Wander’ Coming to PAX Aus at MTBS3D
Wander now on Oculus Share, non-combat MMO. at the Oculus Developer Forums

References

  1. ^ http://steamcommunity.com/sharedfiles/filedetails/updates/136830410/1366129455

External links

Official website
IndieGoGo campaign
Wander at Indie DB
Wander on Steam Greenlight
Download Windows version
Download OS X version (beta 5)
Download Linux version (beta 5)
Wander on Oculus Share