Receiver is a first-person shooter game originally created for the 7 Day FPS Challenge to explore gun handling mechanics, randomized levels, and unordered storytelling.
external image 250px-Receiver_video_game_logo.jpg
Wolfire Games
Teddy Lipowitz (VR port)
DFin (Headtracking)
MS Windows
Razer Hydra
First release
October 30, 2013
Release date
April 21, 2014
First person shooter



Armed only with a Colt 1911 A1 and an audio cassette player, you must uncover the secrets of the Mindkill in a building complex infested with automated turrets and hovering shock drones.



The initial version of the source code has been released on Github on June 6, 2012 [1] to help developer create mods. Although the full source is available, it's only been released for convenience and personal use, but it's not licensed for redistribution. The owners are open to issuing free permissive licenses for mods or code pieces, but developers have to get their permission first.

Aubrey Serr (founding member of Wolfire Games and designer on Receiver) announced on the company's blog on August 30, 2012 [2] that he backed the Oculus Rift on Kickstarter and that it shouldn't take long to integrate it into their Unity-powered game Receiver.

On May 30, 2013 David Rosen - the project leader - said on the Receiver forum [3] that he probably couldn't wear the Rift long enough to test it at this point, and that he might have to wait for another revision or two before he could really work with it.

On October 30, 2013 Donna Lipoowitz released a port of Receiver for the Oculus Rift called Receiver VR, which Wolfire (the developer of the game) authorized to be released for free [4].


In the media

The Oculus Rift and Receiver at The Asseveration - March 9, 2013

Relevant forum threads

Receiver VR with HydraDeck controls (Updated to v1.1) at the Oculus Developer Forums
Receiver VR Headtracking at the Oculus Developer Forums
Receiver VR with new Headtracking at Reddit


  1. ^ Initial commit
  2. ^ The Oculus Rift, Receiver and Steam Greenlight
  3. ^ Re: Oculus Rift support for receiver?
  4. ^ Big thanks to the Wolfire team for allowing me to release this standalone VR only version for FREE!

External links

Official website
Receiver on Wikipedia
Receiver on Steam Greenlight
Source code on Github
Download Windows version
Download Windows version (head-tracking)
Download Unity project files