external image Motm_OculusView.jpg
Developer
RUST LTD.
Engine
Unity
Platforms
MS Windows
Peripherals
Keyboard & mouse
Xbox 360 controller
Release date
April 3, 2013
Version
1.0
Genre
Exploration Museum
Mode
Single-player

Gameplay


Goal

The demo is purely the narrative portion of the game, as the technical flythrough mode was both nausea-inducing and produced some major problems with shifting field of views.

Controls

Keyboard & mouse :
  • Movement: WASD keys
  • Turn on Y axis: Mouse (Left/Right)
  • Interact: Left Mouse Button
  • Jump: Spacebar
  • Toggle Cursor: C
  • Reset Tracker Yaw: B

Xbox 360 controller :
  • Movement: Left Stick
  • Turn on Y axis: Right Stick (Left/Right)
  • Interact: A Button
  • Jump: B Button
  • Toggle Cursor: Y button
  • Reset Tracker Yaw: Start button

Development

The developers have patched [1] the OVR Unity package in their recent Museum of the Microstar project. They've had to disable deferred lighting and all real-time shadowing due to incompatibilities between the OVR sdk and several of Unity's systems. These will be put back in once this problem is resolved.

https://developer.oculusvr.com/forums/viewtopic.php?p=64666#p64666

Media



In the media

Oculus Rift tech demo Museum of the Microstar is full of particles at Joystiq

Relevant forum threads

Museum of the Microstar - Now with Oculus Rift Support! at the Oculus Developer Forums

References

  1. ^ Adventures in Virtual Reality

External links

Official website
Download for Windows