external image 927da720-8b81-436d-a2ca-28449bca8f01.jpg
Developer
Microsoft
Display
60 Hz
Untethered
Optics

Tracking
120°x120° depth camera
FOV
Tiny [1]
16:9 [2]
40°x23° ? [3]
Processors
CPU : Intel Atom Cherry Trail
GPU : Intel Atom Cherry Trail
HPU (holographic processing unit)
2 GB RAM
Weight

Start date
August 2010 ?
Release date
March 30, 2016
Previous ETA Windows 10 timeframe
Previous ETA Q1 2016 (devkit)
Previously Fall 2015 (devkit)
 Price
 $3,000

Development

Alleged Xbox 720 document leak resurfaces, stirs rumors of Kinect 2, native 3D, AR glasses at Engadget - June 16, 2012
Xbox 720 document leak reveals $299 console with Kinect 2 for 2013, Kinect Glasses project at The Verge - June 16, 2012
Xbox 720 launching at $299 with Kinect 2? at GameSpot - June 16, 2012

Microsoft files patent for head-mounted display at GameSpot - August 1, 2013
Microsoft tries to patent AR glasses for multiplayer gaming at Engadget - August 2, 2013

The next generation of Windows: Windows 10 - January 21, 2015

Announcing Microsoft HoloLens Development Edition open for pre-order, shipping March 30 - February 29, 2016
https://blogs.windows.com/devices/2016/02/29/announcing-microsoft-hololens-development-edition-open-for-pre-order-shipping-march-30/?ocid=Evergreen_soc_text_learnmore_tw_USA_holomark_Organic_0229Blog_1

Hardware


Calibration

Wearable display device calibration - January 23, 2012

CPU/GPU

http://www.pcworld.com/article/2874352/microsofts-hololens-uses-unreleased-intel-atom-chip.html

Display

Imaging structure with embedded light sources - February 15, 2012
Laser illumination scanning - February 15, 2012
Head-mounted light-field display - December 19, 2012

Field of view

for a waveguide comprising transparent sections of refractive index n=1.70 [...] the field of view is nearly balanced and exhibits a range of 36.1°
n=1.85, the refractive index of Schott glass SFL-57, which is close to the refractive-index limit for optical glass [...] show that the practical range of a balanced field of view is about 47°
Virtual image device - February, 2012
Increasing field of view of reflective waveguide - March 21, 2012
Peripheral display for a near-eye display device - November 28, 2012

Focus

Automatic variable virtual focus for augmented reality displays - November 8, 2010
Automatic focus improvement for augmented reality displays - November 18, 2010
Optimized focal area for augmented reality displays - December 17, 2010
Waveguide optics focus elements - May 22, 2012

Gaze detection

Direct hologram manipulation using imu - November 30, 2012
Gaze detection in a see-through, near-eye, mixed reality display - July 12, 2013

Gesture

Gesture based region identification for holograms - June 1, 2012

IPD adjustment

Eyebox adjustment for interpupillary distance - December 19, 2013

Iris scan

Head mounted display with iris scan profiling - November 29, 2012

Latency

Low-latency fusing of virtual and real content - October 27, 2010
Low-latency fusing of color image data - December 26, 2012
Display update time reduction for a near-eye display - December 27, 2012

Mixed reality

Head-mounted display device which provides surround video - November 18, 2010
Displaying a collision between real and virtual objects - April 27, 2012
Propagation of real world properties into augmented reality images - June 29, 2012
Mechanism to give holographic objects saliency in multiple spaces - June 29, 2012
Mixed reality holographic object development - August 17, 2012
Planar surface detection - October 25, 2012
Mixed reality presentation - December 6, 2012
Single frequency time of flight de-aliasing - December 19, 2012

Opacity

Opacity filter for see-through head mounted display - September 21, 2010
Fusing virtual content into real content - October 15, 2010
Pixel opacity for augmented reality - December 23, 2011
Realistic occlusion for a head mounted augmented reality display - April 10, 2012

Optical system

Two-dimensional exit-pupil expansion - March 21, 2012
Three piece prism eye-piece - December 12, 2012
Wearable display device calibration January 23, 2012
Projection optical system for coupling image light to a near-eye display - January 28, 2013
Optical system for near-eye display - February 26, 2013
Near-eye display system - February 28, 2013
=> 40°x23° FOV
Ned polarization system for wavelength pass-through - August 31, 2012

Spatial audio

System and method for high-precision 3-dimensional audio for augmented reality - October 13, 2010

Waveguide

Reflective array waveguide - December 23, 2011
Waveguide spacers within an ned device - December 13, 2012
Multiplexed hologram tiling in a waveguide display - December 19, 2012
Image correction using reconfigurable phase mask - March 14, 2013

Software

Installing a light switch over Skype
external image nz3dr7ttk3lk4x8tf4vh.png
Onsight (Mars demo)
external image oy9j3fws26tthetwzc6t.jpg
Holobuilder (Minecraft)
external image xhhavvxqj3tguzlewint.png
Holostudio (create 3D objects, motorcycle painting over Skype)
external image mqdefault.webp
Collecting coins game

Media





In the media

http://www.theverge.com/2015/1/21/7867593/microsoft-announces-windows-holographic
http://www.theverge.com/2015/1/21/7868363/minecraft-hololens-microsoft-freecell
http://www.forbes.com/sites/erikkain/2015/01/21/microsoft-augments-reality-with-windows-holographic/
http://www.engadget.com/2015/01/21/windows-holographic-is-microsofts-take-on-augmented-reality/
http://www.polygon.com/2015/1/21/7867641/windows-holographic-is-the-next-era-of-windows
http://uk.businessinsider.com/hololens-isnt-really-a-hologram-2015-1
http://www.nytimes.com/2015/01/22/technology/microsoft-to-give-away-windows-10-in-move-to-woo-software-developers.html
http://www.pcgamer.com/microsoft-hololens-hands-on-the-promise-and-disappointment-of-ar/
http://www.roadtovr.com/microsofts-mixed-reality-hololens-garners-mixed-reviews-incredible-apps-diminished-small-field-view/
http://arstechnica.com/gadgets/2015/10/microsoft-hololens-development-edition-coming-q1-2016-for-3000/
http://www.theverge.com/2015/6/18/8809323/microsoft-hololens-field-of-view-kudo-tsunoda

Reviews

http://www.wired.com/2015/01/microsoft-hands-on/
http://gizmodo.com/project-hololens-hands-on-incredible-amazing-prototy-1680934585
http://www.engadget.com/2015/01/21/microsoft-hololens-hands-on/
http://www.theverge.com/2015/1/21/7868251/microsoft-hololens-hologram-hands-on-experience
http://uk.businessinsider.com/microsoft-hololens-hands-on-2015-1

Relevant forum threads

http://www.reddit.com/r/oculus/comments/2t74sf/microsoft_announces_windows_holographic_ar/
http://www.reddit.com/r/oculus/comments/2t75fk/our_exclusive_handson_with_microsofts/
http://www.reddit.com/r/oculus/comments/2t6t7l/microsoft_reveals_augmented_reality_hmd_suggests/
http://www.reddit.com/r/oculus/comments/2t74t0/microsoft_announces_microsoft_hololens_headset/
http://www.reddit.com/r/oculus/comments/2t7cie/microsoft_hololens_official_video/
https://forums.oculus.com/viewtopic.php?f=26&t=19490
https://www.reddit.com/r/oculus/comments/48acvz/microsoft_hololens_development_edition_open_for/

https://www.reddit.com/r/oculus/comments/3npm8d/microsoft_hololens_development_edition_coming_q1/

References

  1. ^ Microsoft Hololens Hands-On: Incredible, Amazing, Prototype-y as Hell
  2. ^ I'd say it's like a 16x9-ish monitor floating about 7 to 8 inches just in front of your face.
  3. ^ Near-eye display system

External links

Official website
Microsoft HoloLens on Wikipedia