Lost Route is a spooky roadtrip game created for the Oculus IndieCade VR Jam 2013 which was a finalist.
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Developer
Sergey Brezhnev
Engine
Unity
Platforms
MS Windows
Linux
Peripherals
Keyboard
Gamepad
Release date
August 27, 2013
Genre
Driving
Mode
Single-player

Gameplay


Goal


Controls

Keyboard :
  • WASD : gas/break/turn left/turn right/forward/back/strafe
  • E : use
  • LMB/Tab : lean in
  • RMB : zoom in
  • Space : handbreak
  • Shift : sprint

Gamepad :
  • Left Stick : turn left/turn right/forward/back/strafe
  • Right Stick left/right : turn
  • Right Stick up : lean in
  • A : use
  • B : handbreak
  • Left Trigger : brake/sprint
  • Right Trigger : gas
  • D-Pad up : zoom

Oculus Rift head-tracker :
  • To turn on the car, look at the key hole
  • To see sleep-o-meter, look down
  • To unlock a motel room, look at the computer in a gas station

Troubleshooting


White/cyan rendering in right eye view

On Linux the right eye view may be rendered in white and cyan because of a bug in Unity when using 'Beautiful' quality setting. Launching the game with 'Fastest' quality setting on the command line will correct the problem :
"./Lost Route - Alpha1.x86_64" -screen-quality fastest

Xbox 360 controller mapping

The Xbox 360 controller mapping doesn't work correctly on Linux and it's impossible to drive the car, the keyboard must be used.

Magnetometer drift

here is a lot of magnetometer drift in Linux, making the game unplayable. Using the magnetometer calibration tool in the Oculus Config Utility may help.

Media



In the media


Relevant forum threads

[WIP] Lost Route - PLAYABLE DEMO at the Oculus Developer Forums

External links

Official website
Download Windows version
Download Linux version (previous Alpha 1)