Development kits


Oculus DK1


Oculus DK2

Position precision : 0.05 mm
Rotation precision : 0.05°

Why Virtual Reality Isn't (Just) the Next Big Platform - Michael Abrash & Dov Katz (Oculus VR) - May 2, 2014

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"it turned up to be key because at a lower precision, say 1 mm or 2 mm of precision, the entire world jitters. This is even more important for angular precision. If you have anything that has about 0.1° of angular jitter it just feels horrible, the whole world goes back and forth, not an enjoyable experience."

Samsung Gear VR


Prototypes


Crescent Bay


Sony Morpheus


Sony Morpheus 2


HTC Vive

Position precision : < 1 mm (sub-millimeter)
Rotation accuracy : 0.1° (1/10th of a degree)

HTC Vive :

"A gyrosensor, accelerometer, and laser position sensor combine to precisely track the rotation of your head on both axes to an accuracy of 1/10th of a degree"

SteamVR :

"Optimized for accuracy and low latency, it simultaneously tracks multiple devices with sub-millimeter precision in just milliseconds."

Consumer versions


Oculus Rift


HTC Vive


Sony Morpheus


Samsung Gear VR